State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Card Battler Apps on Android in Latin America - Q2 2022

Discover the performance of the top five card battler apps on Android in Latin America during Q2 2022, with insights on downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in Latin America - Q2 2022

In Q2 2022, the top five card battler apps on the Android platform in Latin America showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the weekly trends for these popular games.

Yu-Gi-Oh! Duel Links maintained a strong presence with its weekly revenue ranging from around $31K to $52K. The highest revenue was seen in the week of June 6, peaking at approximately $52K. Weekly downloads exhibited a gradual decline from 33K in late April to around 22K by the end of June. Meanwhile, weekly active users fluctuated, starting at 263K at the beginning of April and ending at 239K in late June.

Mighty Party experienced a varied performance with weekly revenue peaking at around $26K in late March and then decreasing to approximately $11K by the end of June. Downloads saw a significant drop from 33K in mid-April to about 24K in late June. The game’s active user base also experienced fluctuations, with numbers starting at 321K in late March and ending at 294K in late June.

Hearthstone showed a more stable performance with weekly revenue generally staying below $20K, except for a peak at $20K in mid-April. Weekly downloads remained relatively low, ranging from 2K to 3.5K. Active users saw a slight decline over the quarter, starting at 87K in late March and ending at 70K by the end of June.

Magic: The Gathering Arena had a steady performance with weekly revenue peaking at about $14K in late April before dropping to around $2.5K by the end of June. Downloads remained consistent, averaging around 1.5K per week. The active user base showed minor fluctuations, starting at 26K and ending at 25K by the end of the quarter.

Legends of Runeterra experienced a gradual decline in weekly revenue from around $2.2K in late March to approximately $4.7K by the end of June. Downloads saw a slight decrease from 8.1K in mid-April to around 5.4K by the end of June. Active users also declined from 107K in late March to 79K by the end of June.

These insights into the performance of the top card battler apps in Latin America for Q2 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022